A multi-jump is when a single piece captures several enemy men in one turn by making consecutive jumps. After the first jump, if the same piece can immediately jump another enemy man, it must continue, and it keeps going until no more captures are possible. Each captured piece is removed, and the jumping piece may change direction between jumps, always moving in straight lines. Because of the forced maximum rule, you must follow the chain that captures the most pieces overall. Multi-jumps can swing a game instantly, so always scan for a sequence where one man clears a whole row of enemies.