A run in Okey is three or more tiles of the same colour in consecutive numerical order.

For example, red 4, red 5 and red 6 form a valid run. All tiles in a run must share one colour and follow one another without gaps. The okey joker can fill a missing number, so red 4, okey and red 6 also works as a run. Runs and sets are the two building blocks you combine to arrange your whole hand before finishing with a final discard. Longer runs help you place many tiles at once.